Chris DiPierro wrote: >>More like 80x64. I'm safe. :) > > > Though this brings up a larger issue. If you're using 80x64 images, might > you not be better off converting them to Palm bitmap format? I'm not sure > what your app is (obviously if it's a picture viewer, just ignore me), but > if it's a game or something, and you only have a small # of images, you'll > get much better performance using a native (and non-lossy) format.
It's a *very* large number of images, unfortunately. Too many to go in primary memory, and too many to transfer via a conduit. :( Basically, they're pictures of people. And it tracks up to several thousand people. It uses onboard RAM for most of the details about each person, but I need it to go to the card to get the pictures. And the pictures have to be in a format easy to set up on a computer. So I think I'm stuck with this aproach. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
