On Wed, 17 Jul 2002, Robert Purcell wrote:
> Absolutely!  Imagine a game that requires the user to "slide"
> the game pieces around the screen.  If POSE never generates
> a penMoveEvent, the state of the gameboard with never change!

  so, dont make your "tile" a button or whatever it is. handle
  the penMoveEvent natively and appropriately draw your sprites
  on screen (we did this for the cursor movement in lemmings)

  penMoveEvents are not generated wihle over controls.

// az
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