In my application, I am drawing some bitmaps and I
want them to be 
transparent. I have declared a bitmapfamily like this:
BITMAPFAMILY ID 
IDB_LINE "line2.bmp" "line16.bmp" "line8c.bmp"
"line256c.bmp"  
TRANSPARENT 0 0 0

As I am running the palmos emulator it seems to work
for color palms. 
But when I install on my PalmVx (4bit greyscale) (or
non-color in emulator )they are not 
transparent for rgb = 000 as expected.

Anyone that knows how to solve this?

I am using this code for drawing?

VoidHand h;
BitmapPtr p;
h = DmGet1Resource('Tbmp', bmpID);

if (h != NULL)
{
  p = (BitmapPtr ) MemHandleLock(h);
  WinDrawBitmap(p,x,y);
  MemHandleUnlock(h);
  DmReleaseResource(h);
}


If I try to modify the hasTransparency flag of the
bitmapptr I get an 
exception..I should not do that, or ??


using sdk-4 




regards
//Rickard


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