Hrm, wasn't 3.5 the first OS that really supported >1 bit depth?

When was WinCreateOffscreenBitmap actually provided?

What happens if you make the WindowFormatType parameter 'nativeFormat'? 

-Ken

On Thu, 2003-01-30 at 18:11, Eric Snider wrote:
> I'm (still) finishing up my game. I just ran into a
> bug when emulating a Palm III (with POSE 3.5 under Mac
> OS 9.2.2) running the debug version of Palm OS 3.3. I
> haven't seen this error message on any of the other
> debug ROMs that I've tried.
> 
>     Eric's Solitaire (1.0) called SysFatalAlert with
>     the message:"WindowNew.c, Line:3261, Bad window".
> 
> The code in question looks like this:
> 
> m_Offscreen = WinCreateOffscreenWindow( width, height,
> screenFormat, &error);
> 
> Width is 7, height is 8, and I've already successfully
> created some offscreen windows at this point. I can't
> see any difference between the code here and my other
> code that calls WinCreateOffscreenWindow. Oh yeah -
> and I'm running the display in 2 bit mode.
> 
> So... any ideas? What is this error meant to tell me?
> 
> Thanks!
> 
> Eric
> p.s. If you help me figure this out I'll set you up
> with a free copy of my game once it's shipping. :-)
> 
> 
> -- 
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