I have been working with armlets, but I am stuck with the following problem:
When I am creating the Dll to run my program in the simulator, I have to use a function of 68k, that does the following: ... RGBColorType rgbColor; IndexedColorType idColor; // IdColor = WinRGBToIndex (*rgbColor); IdColor = (IndexedColorType) (call68KFuncP) (emulStateP, PceNativeTrapNo (sysTrapWinRGBToIndex), *rgbColor, 4 | kPceNativeWantA0); ... But this function isnt doing what it must do and its crashing the simulator. It is necessary to clarify that I am using a pointer to this function, since this is needed. could someone help??? Regards _________________________________________________________ Do You Yahoo!? La mejor conexión a internet y 25MB extra a tu correo por $100 al mes. http://net.yahoo.com.mx -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/