I've started testing out sound FX for my game.

My Tungsten|T can play sound FX (wavs) quite fine in Sync mode, but if I change the flag to Async, the T|T locks up when it triest to play the sound.

The T|T, T|T3, Cobalt, Zire71 simulators work fine with it. Just my real T|T locks up if I change the flag from sndFlagSync to sndFlagAsync.

Any clues?

I've seen mention of this in several places in this forum, but nobody seems to know the answer. (?)

TIA.

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