You have to add the wave file as a resouce using the constructor or the Pilrc designer, then use DmGetResource to get a handle to the file, then you can call sndPlayResouces... Hope this helps.... ----- Original Message ----- From: "Eduardo Martin" <[EMAIL PROTECTED]> To: "Palm Developer Forum" <[EMAIL PROTECTED]> Sent: Wednesday, August 11, 2004 9:48 AM Subject: How do you create a WAV file stored in a resource?
> Hi folks, > > I'm using the SndPlayResource() function for the first time and it's not clear to me how to create the WAV resource that needs to be passed to this funtion. > > Are there any known bugs with this function I should be aware of? > > Thanks, > > Eduardo > -- > For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
