I understand, I have to write my own code to convert to a 16-bit BMP. Sounds easy (thanks for the formula). Now how to implent?
-Create resource in PilRC as a: BPP 16 DENSITY 2 (even though file is 24-bit format) -Extract bitmap's data usign BmpGetBits() -What now, do I create a new BMP resource dynamically and store it as a record? Thanks! Eduardo ----- Original Message ----- From: "Aaron Ardiri" <[EMAIL PROTECTED]> To: "Palm Developer Forum" <[EMAIL PROTECTED]> Sent: Wednesday, August 18, 2004 9:14 AM Subject: Re: Is it possible to get around the 64K resource limitation? > > I'll experiment with stitching together several BMPs. I'm also looking for a > > 16-bit image editor. I use several graphic editors and none of them provide > > 16-bit conversion from 24-bit. Any sugestions? > > 24bit -> 16bit means convertion > > 8:8:8 typically to 5:6:5 > > so, > > r_16 = r >> 3 > g_16 = g >> 2 > b_16 = b >> 3 > > final 16bit = ((r_16 << 11) | (g_16 << 5) | b_16) > > comprende? > > --- > Aaron Ardiri > PalmOS Certified Developer > [EMAIL PROTECTED] > http://www.mobilewizardry.com/members/aaron_ardiri.php > > > -- > For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
