Hi,
The API must constrain you to a lowest possible OS version. If you use OS5
Handhelds only, you can assume way more memory than using OS3 handhelds. 
Why don’t you try this approach:
Design app-detect minimum OS version required->then look for lowest device
with this OS->use its memory constraints(but keep in mind-some Libs and
Tasks munch 400KB of space automatically).
When I don’t know the exact OS version you want to limit the app to, I cant
really help you. Sorry, but that is how it looks...
Hope this helps
Tam
Luc Le Blanc wrote

It does indeed depend on the handheld, hence my question. A IIIxe has 256
Mb,
a T3 12Mb. What's in between?


--
Luc Le Blanc


Tam Hanna wrote :

> Hi,
> I would just assume that it is at least 30KB for all Handhelds with OS3 or
> higher. It pretty much depends of which handheld your app should run on
> minimally because of the API calls-take his system specs and treat this as
> your limit. I basically think that each OS5 Handheld should have at least
> 400KB(The TT has 800, but with an MP3 player it gets much less)
> Best Regards
> Tam Hanna
> Luc le Blanc wrote
>
> I previously wrote :
>
> > Where can I obtain the device-dependent amount of dynamic heap
> > memory available to programs? PalmOne used to maintain:
> >
> > http://www.palmos.com/dev/tech/hardware/compare.html
> >
> > but they no longer do, and it only covered PalmOne devices.
>
> Oops. This latter sentence is wrong. But the page is unmaintained.


-- 
For information on using the Palm Developer Forums, or to unsubscribe, please 
see http://www.palmos.com/dev/support/forums/

Reply via email to