Consider the code sequence:

if (...)
{
   BitmapPtr t = (BitmapPtr) BmpCreateBitmapV3(bmpPtr, kDensityDouble, 
BmpGetBits(bmpPtr), NULL);
...

Here are my questions:

1.  When my application is done with the bitmap, I call BmpDelete(t).  Will 
that affect the bits in bmpPtr?  I assume not.

2.  Is my case above pure?  Or, does it break some rule?  I felt it was in 
keeping with the opaque data hiding that is in so much of the palm os libraries.

Thanks




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