Thank you, the suggested solution is working: I use WinScreenMode( 
winScreenModeGet , ....) to save the current depth ofthe display, and the 
WinScreenMode( winScreenModeSet , ...) to set it to 8bit depth. Then, I create 
mybitmaps and save them in 8bit BmpRsrcType and save this data in my 
resourcesdatabase. 

At the next program start, I load those bitmaps from the database and drawthem 
on the screen: the result is now ok!

Thank you,
BrownB
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