That's perfect! It was there down the list. Thanks so much.

Hom Nath


On Wed, Apr 3, 2013 at 4:22 PM, Burlen Loring <blor...@lbl.gov> wrote:

>  Hi,
>
> I recently struggled with that too, and finally after some experimentation
> found out one way. Seems that the feature is now enabled by some filters.
> Best to illustrate by example:
>
> Create a Sphere Source
> Apply Texture Map To Sphere Filter
> In the Properties Panel there is a Texture Field, select "load..." from
> its drop down.
>
> That should get you a textured sphere, and hopefully you can bootstrap to
> your desired use case.
>
> Unfortunately in my case data is large and I need to run in parallel and
> the texture was not applied correctly. Hopefully you have small data and
> run PV in serial if you need that feature.
>
> Burlen
>
>
> On 04/03/2013 12:19 PM, Hom Nath Gharti wrote:
>
>   Dear all,
>
>  In earlier versions there was "Apply Texture" in Display tab. I cannot
> see this in 3.98.1. Where can I find it? Or is it changed to something else?
>
>  Thanks,
>  Hom Nath
>
>
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