Is there anything else I can do to help debug this problem? It is quite frustrating to not have pointsprite working on this machine.
Cheers, Bruce On Sun, Jan 26, 2014 at 6:26 PM, Bruce Jones <bruce.david.jo...@gmail.com>wrote: > Ok, I've attached the output from glview. Everything is supported for > OpenGL <=4.2. versions 4.3 and 4.4 are partially supported. > > Cheers, > Bruce > > > On Thu, Jan 23, 2014 at 11:51 AM, Aashish Chaudhary < > aashish.chaudh...@kitware.com> wrote: > >> http://www.realtech-vr.com/glview/ >> >> >> On Wed, Jan 22, 2014 at 9:35 AM, Bruce Jones <bruce.david.jo...@gmail.com >> > wrote: >> >>> This is windows 8.1, is there a similar utility I can run on windows? >>> >>> Cheers, >>> Bruce >>> >>> >>> On Wed, Jan 22, 2014 at 9:31 AM, Aashish Chaudhary < >>> aashish.chaudh...@kitware.com> wrote: >>> >>>> Is this a windows OS or Linux? If Linux can you send us the output of >>>> glxinfo (as a starting point to debug this). >>>> >>>> Thanks, >>>> >>>> >>>> >>>> On Wed, Jan 22, 2014 at 8:56 AM, Bruce Jones < >>>> bruce.david.jo...@gmail.com> wrote: >>>> >>>>> When using the PointSprite plugin on a new laptop I found two >>>>> options cause it to stop working. >>>>> >>>>> When changing from "Sphere (texture)" to "Sphere" get the following, >>>>> >>>>> ERROR: In >>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkOpenGLProperty.cxx, >>>>> line 415 >>>>> >>>>> vtkPointSpriteProperty (000000000BD110B0): Couldn't build the shader >>>>> program. At this point , it can be an error in a shader or a driver bug. >>>>> >>>>> >>>>> I thought this might be due to lack of opengl support for the graphics >>>>> chip, which comes bundled with the I7-4600u I have. However intel claim it >>>>> supports up to version 4.2 of OpenGL, so that should be fine... >>>>> >>>>> >>>>> Also, when i choose to scale the point sprite size by values in an >>>>> array, I get the following error, >>>>> >>>>> >>>>> ERROR: In >>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkShaderProgram2.cxx, >>>>> line 1084 >>>>> >>>>> vtkShaderProgram2 (0000000014D4A1A0): glGetAttribLocation 1 OpenGL >>>>> errors detected >>>>> >>>>> 0 : (1281) Invalid value >>>>> >>>>> >>>>> Is there any solution for this? >>>>> >>>>> >>>>> Cheers, >>>>> >>>>> Bruce >>>>> >>>>> _______________________________________________ >>>>> Powered by www.kitware.com >>>>> >>>>> Visit other Kitware open-source projects at >>>>> http://www.kitware.com/opensource/opensource.html >>>>> >>>>> Please keep messages on-topic and check the ParaView Wiki at: >>>>> http://paraview.org/Wiki/ParaView >>>>> >>>>> Follow this link to subscribe/unsubscribe: >>>>> http://www.paraview.org/mailman/listinfo/paraview >>>>> >>>>> >>>> >>>> >>>> -- >>>> | Aashish Chaudhary >>>> | R&D Engineer >>>> | Kitware Inc. >>>> | www.kitware.com >>>> >>> >>> >> >> >> -- >> | Aashish Chaudhary >> | R&D Engineer >> | Kitware Inc. >> | www.kitware.com >> > >
_______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview