For the new OpenGL2 backend setting ImmediateModeRendering or
UseDisplayLists or something similar has no impact. Those concepts are part
of the legacy OpenGL API. So you should see no difference in timings with
them turned on or off with the new OpenGL backend.

On Tue, Jan 3, 2017 at 9:42 AM, Utkarsh Ayachit <utkarsh.ayac...@kitware.com
> wrote:

> On Tue, Jan 3, 2017 at 9:10 AM, David E DeMarle
> <dave.dema...@kitware.com> wrote:
> > Is this with OpenGL1 or 2 back end? If you are using Kitware's binaries
> 4.4
> > will be OpenGL1 and 5.2 will be OpenGL2. If you built from source or got
> it
> > from a distro then it might be otherwise.
>
> A way to tell which type of build you're using is to loo at the title
> bar. For OpenGL1, the title bar says "Legacy Rendering Backend". Such
> a suffix is missing for OpenGL2 build.
>
> Utkarsh
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