Hi,
For a Sphere filter it is possible to set its texture with TextureMaptoSphere. I was wondering if the same thing could be done for Glyph filters? In particular spherical glyphs. In the Properties menu of Glyph the Texture option is grayed out. Using a TextureMaptoSphere on a Glyph does not give the desired result. I had expected a "TextureMaptoGlyph" filter, but I cannot seem to find something like that. Best, jimmy
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