Hi,

For a Sphere filter it is possible to set its texture with TextureMaptoSphere. 
I was wondering if the same thing could be done for Glyph filters? In 
particular spherical glyphs.


In the Properties menu of Glyph the Texture option is grayed out. Using a 
TextureMaptoSphere on a Glyph does not give the desired result. I had expected 
a "TextureMaptoGlyph" filter, but I cannot seem to find something like that.


Best,

jimmy
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