Brian,

On Thu, Apr 18, 2013 at 5:51 AM, Rosen, Brian <[email protected]>wrote:

>  But you can't really do "stateless" and have registration.  That's state.
>  You can't serve an unregistered device.  Slowly changing state, but then
> again, most location is slowly changing (mobile devices on the move
> excepted).
>

 Yes, you're right. I'll just note that there is still a difference between
read (of a registration record) vs read-modify-write to update some
information associated with the registration with each query.


>  I agree that maintaining 60 second polling is very challenging, and I
> agree the mechanism we discussed of having a much longer period and
> temporarily lowering the period when needed is an appropriate mechanism.
> I will remind everyone that if a device is moving, a faster poll is needed
> due to the motion (every hour, or when you move more than x meters).
>
>  This affects the proposed rules.
>
>  Brian
>
>  On Apr 17, 2013, at 6:36 PM, Vincent Chen <[email protected]>
>  wrote:
>
>  All,
>
>  For scalability and redundancy reasons, a "stateless" system is much
> preferred. That means not having answers depend on priory history of
> queries.
> This allows running many server instances to service requests. It also
> means that each request can go to any serving machine.
>
>  There also may be reasons why caching might not work:
>
>   - The answer is not totally dependent on only the device
> characteristics. In the US, for example, there are dynamic registrations,
>    so the Database might have to run through most of the computation
> anyways to determine whether anything has changed.
>
>   - For devices that use GPS, the location might jitter just a bit from
> time to time, so the difference might cause cache misses
>
>  To keep the API simple, I wouldn't recommend adding another call when
> the existing one already works.
>
>  ----------------------
> Query Volume
> ----------------------
> As for the polling period. I think we should look at what this actually
> means:
>
>    - At 60-seconds polling period for only 1 million devices.....that's
> almost 1.5 Billion queries per day!
>
>  Note that a large search engine like Baidu only handles 5B queries per
> day.
>
>  So....I would be very cautious about trying to set the polling period
> too low. It would be requiring a significant amount of resources to provide
> a capability that would be used rarely, perhaps 0.001% of the time (once a
> month)?
>
>  At the F2F, there was a suggestion that actual management could be a
> staged process, e.g.,
>   - By default the required update period is 1 or 2 hours
>   - When needed, the update period for devices within a specified
> geographic region could be lowered to 60 seconds,
>     allowing investigation
>   - When investigation is complete (and/or after a timeout), update period
> is reset to default
>
>  This seems more reasonable to me (IMHO), and the current proposed
> protocol with expiry will handle this just fine, I think.
>
>  -vince
>
>
> On Tue, Apr 16, 2013 at 8:28 AM, Rosen, Brian <[email protected]>wrote:
>
>> Not really.  Use a cache.  If nothing changed, reply so and move on.
>>
>> If it's really 60 seconds, then you are maintaining the SSL connection,
>> so you don't need a complete reauth.
>> OTOH, if you are maintaining an SSL connection, then a push is pretty
>> easy.
>>
>> Brian
>>
>> On Apr 16, 2013, at 11:25 AM, Peter Stanforth <[email protected]>
>>   wrote:
>>
>> > Brian
>> > Big difference between a simple "Am I ok?" and a reauthentication and
>> channel request.
>> > The former could be very light weight and make DB processing a lot
>> simpler
>> >
>> > On Apr 16, 2013, at 10:18 AM, "Rosen, Brian" <[email protected]>
>> wrote:
>> >
>> >> We already have the notion of an expiry time on the spectrum
>> allocation.  If you make that short (60 seconds), then the client has to
>> come back to the database to get a refresh.  No further pull mechanism is
>> needed.  Its not clear that doing something better helps a lot.  The server
>> has to get the location of the client and determine if any changes in
>> spectrum have occurred.  That's a full geospatial query, with some
>> possibilities of maintaining caches of recently changed curves.
>> >>
>> >> A push is hard in many environments because NATs, firewalls and other
>> middle boxes make it difficult to establish a connection from outside to
>> inside.  We could maintain a very simple ping from client to server that
>> just kept the path open, and then use that to send the push notification.
>> >>
>> >> Maintaining pull mechanisms with circa 60 second timeouts is fine as
>> long as the number of clients is small.  A million clients on one server
>> might work without this level of interactivity, with it and we're as much
>> as two orders of magnitude less capacity.  There are always problems like
>> avalanche restart due to power failures, so it's probably not really this
>> bad, but it's a pretty big problem.
>> >>
>> >> Brian
>> >> On Apr 16, 2013, at 9:20 AM, Cesar Gutierrez <
>> [email protected]> wrote:
>> >>
>> >>> All,
>> >>>
>> >>> At the meeting in Orlando we discussed a device update function (or
>> kill switch, or PUSH). This arises from the UK regulatory requirement that
>> a database should be able to contact any device within a short time. After
>> review of PAWS use case document with regards to this, I think our UK
>> requirement is neatly captured in requirement P.16 "The protocol MUST
>> support the capability for the database to inform master devices of changes
>> to spectrum availability information"
>> >>>
>> >>> This requirement is already part of the current draft of the ETSI
>> Harmonised Standard.  Its main elements are summarised below, and the full
>> text is attached:
>> >>>
>> >>> +++++++++++
>> >>> DEFINITION
>> >>> The master WSD update is the process by which a database informs a
>> master WSD that its operational parameters, and those of the slave WSDs
>> attached it, are still valid or are no longer valid
>> >>> REQUIREMENTS
>> >>> - A master WSD shall support WSD update function.  For this, a master
>> WSD shall either
>> >>>      *be able to receive an update from the Controller Database WSDB
>> within Tping seconds (push update), or
>> >>>      *send an update request to the Controller Database WSDB every
>> Tping seconds (pull update).
>> >>> - A master WSD shall support a Tping value of [60] seconds or higher.
>> >>> - A master WSD shall cease transmission, and shall instruct the
>> slaves attached to it to cease transmission, if it receives update from the
>> WSDB that the operational parameters are no longer valid.
>> >>> - A master WSD shall cease transmission, and shall instruct the
>> slaves attached to it to cease transmission, if it loses connection with
>> the WSDB
>> >>> ++++++++++
>> >>>
>> >>> It is worth signalling that, at least among UK stakeholders, there is
>> wide support for the pull method and little support for the push method.
>> This is consistent with the view that it will be very difficult to
>> implement the push functionality over the internet.
>> >>>
>> >>> As a first step, I would like to ask the PAWS WG to consider support
>> for this functionality in the specification. Secondly, it would be good to
>> have views of how a pull mechanism could be implemented in the PAWS
>> protocol. We have had early discussions about this off-line, and I think
>> the alternatives are 1) to adapt one of the existing procedures
>> (SPECTRUM_USE_NOTIFY and "Device Validation" are possible candidates), and
>> 2) create a new, dedicated procedure.
>> >>>
>> >>> Thanks and regards,
>> >>> Cesar
>> >>>
>> >>>
>> >>>
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>
>
>
>  --
> -vince
>
>
>


-- 
-vince
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