________________________________ >From: Hans-Christoph Steiner <[email protected]> >To: Jonathan Wilkes <[email protected]> >Cc: Miller Puckette <[email protected]>; "[email protected]" <[email protected]> >Sent: Tuesday, June 18, 2013 8:55 PM >Subject: Re: [PD-dev] remove tk scaling >On 06/18/2013 06:21 PM, Jonathan Wilkes wrote: >> >> >> >> >> ________________________________ >> >From: Miller Puckette <[email protected]> >>> To: Hans-Christoph Steiner <[email protected]> >>> Cc: [email protected] >>> Sent: Tuesday, June 18, 2013 2:12 PM >>> Subject: Re: [PD-dev] remove tk scaling [...] >>> (the relevant doc is in the "font" manual age for TK; "If size is >> a negative number, its absolute value is interpreted as a size in pixels." >> >> That's exactly what Pd does-- I should have said in my previous message >> I tested patches with 0.44-3 on Debian Wheezy, OSX, and Windows >> XP. All the iemgui and object fonts must be negative because they are >> pixel exact whether you use [tk scaling 0.2] or [tk scaling 8]. >> >>Furthermore, if someone codes a gui external that doesn't use pixel >> sizes for fonts to appear on the canvas _and_ they want pixel-exactness, >> it's a bug, no? >> >> -Jonathan >The situation is a big mess, no argument here. No, it's not. As I said, patches are currently pixel-exact across platforms, and they remain that way regardless of the value supplied to [tk scaling]. >But you're not going to fix it >by messing with [tk scaling], you'll just fix one issue, and others will pop >up. Can you give an example of one of those issues? So far you have a single comment about pixel-exactness which is at the very least no longer relevant. (While there is a bug related to the default tk scaling value, it's in a different domain and has evidently been solved with a one-liner, without introducing the font problems I mentioned.) -Jonathan
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