Of course using loadbang is a terrible idea as it'll only bind and work
when loading a patch, not when creating the object.

So I guess I need to use both strategies... which is quite hacky indeed...

Hence, I'm still hoping for a better solution

Em dom., 26 de out. de 2025 às 15:58, Alexandre Torres Porres <
[email protected]> escreveu:

> I'm coding an external that can is like a [receive] object, but it can
> expand its "$0" argument according to the parent patch if you have a first
> float argument for the depth level.
>
> I can do it if I escape it with a backslash, as in [receiver 1 \$0-x], but
> I wish I could just do it without escaping. I can do that if I query for
> the raw argument in "x->x_obj.te_binbuf".
>
> The problem is I can't do that in the "new" function, since Pd just
> crashes. On the other hand, I do need to bind the symbol right there so the
> object is properly initialized.
>
> I tried using a clock with '0' delay in the new function and then
> initialize it like this:
>
>
> *static* t_symbol *receiver_get_rcv(t_receiver *x){
>
>     *int* idx = 1 + x->x_depth_arg;
>
>     t_binbuf *bb = x->x_obj.te_binbuf;
>
>     *if*(binbuf_getnatom(bb) > idx){
>
>         *char* buf[128];
>
>         atom_string(binbuf_getvec(bb) + idx, buf, 128);
>
>         *return*(gensym(buf));
>
>     }
>
>     *else*
>
>         *return*(&s_);
>
> }
>
>
> *static* *void* receiver_bindlater(t_receiver *x){
>
>     x->x_raw = receiver_get_rcv(x);
>
>     x->x_sym = canvas_realizedollar(x->x_cv, x->x_raw);
>
>     *if*(x->x_sym != &s_){
>
>         pd_bind(&x->x_obj.ob_pd, x->x_sym_1);
>
>         x->x_bound = 1;
>
>     }
>
>     clock_free(x->x_bindclock);
>
> }
>
> It works, but if I have a patch that is initialized with a [loadbang] that
> sends a value to this receiver, I won't get it unless I also use [delay 0]
> in the loadbang.
>
> So what is my hack now, I am using the "init bang", something like
>
> *static* *void* receiver_loadbang(t_receiver *x, t_floatarg action){
>
>     *if*(action == LB_INIT)
>
>         receiver_bind(x);
>
> }
>
> It works, as it is initialized before a loadbang in the sender, so it's
> "cool".
>
> Nonetheless, I wanted to come here to ask if I am being smart, or if
> there's a better or smarter way to do this. Or, if this is not smart at all
> and there's no safe way to do this.
>
> thanks
>
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