On 11/12/06, Mathieu Bouchard <[EMAIL PROTECTED]> wrote:

GEM/PDP would be harder due to framesize differences and to how the [EMAIL PROTECTED]
one is supposed to measure time spent on the GPU.

With a profiler.

http://www.gremedy.com/
http://developer.apple.com/graphicsimaging/opengl/profiler_image.html


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