I'll chime in, although I can't say too much about this due to NDA issues...
There is no reason you couldn't have the DSP networks running on the SPUs. You wouldn't want to bother with having a full fledged PD instance on the SPU (it wouldn't fit anyways). However, if you rewrote the ~ objects to generate a network which could DMA and process on the SPUs you would be good to go. Just keep the main PD exe on the PPU. On a random note, I actually got PD and GEM running on a PS2 a few years ago...it is possible. Mark > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of > Chris McCormick > Sent: Tuesday, November 21, 2006 6:25 PM > To: [EMAIL PROTECTED] > Cc: pd-list@iem.at > Subject: Re: [PD] pd on ps3 > > On Tue, Nov 21, 2006 at 08:45:19PM +0100, [EMAIL PROTECTED] wrote: > > Le Mardi 21 Novembre 2006 04:43, Chris McCormick a écrit : > > > I wonder if it would be possible to compile PDa to run inside each of > > > the 7 SPEs and a main Pd to control them from the main CPU. > > > > I doubt it. I haven't really looked at PDa, but I suspect it is still > too big > > to fit in a SPE local memory (256Kb code+data). > > Moreover, the SPEs are stream processors: you can't just throw at them > code > > written for a general purpose cpu and expect them to run it efficiently. > > So probably better for something like running individual externals > (or a couple) than running a whole copy of Pd. As someone said, Pd's > architecture might need a little bit of help to utilise that facility > then. > > Chris. > > ------------------- > [EMAIL PROTECTED] > http://mccormick.cx > > _______________________________________________ > PD-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list