Hi all, I've been trying to shave off precious cycles off the FW camera input capture. The problem is that vanilla capture of a FW camera feed (NTSC) already introduces 50+% of CPU overhead on an AMD64 3000+. I have experimented with lowered gem frame value, but anything below 20 seems to jagged.
So, here are the questions: What is the cause of such a high capture overhead? Is there a way to minimize such overhead beyond just optimizing code for sse and other similar methods, plus the aforesaid frame option for the gem object? Many thanks! Best wishes, Ico
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