hi Thomas Mayer schrieb: > Hello, > > this question is probably off-topic: > > When using a Gem-Patch on a laptop with a NVidia GeForce Go 7300 video > card, running Windows XP and Pd-extended 0.39-rc4. > > Whenever trying to bring the Gem windows to the second screen, rendering > stops, most likely due to 3D rendering only enabled on the first screen, > the laptop display. Cloning the screen works without any problems. > > Does anyone know of a method to enable rendering on the second screen, > perhaps with disabling rendering on the laptop display? you just have to set your second screen as your primary display in your nvidia settings > > Another question: Whenever I create the Gem window with > [fullscreen 1, border 0( 1. i tend to not using the fullscreen message (sometimes a little strange). using dimen and the right values should be fine enough. 2. the message you are looking for is "offset" > I of course cannot use the borders of the window to put it on the second > screen. Is there any argument for [gemwin] to which display the window > should be sent? > > Thanks in advance, > Thomas
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