Not right now, but if you look at the subpatch connected to the [grid] object in ParticleChamber, you can probably work it out yourself.
Of course, beat-analysis not included, it's just the raw timestretching. best, d. hard off wrote: > cool!!! Can you post a simple patch that does abelton-esue > time-stretching on a loop? > > > > -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 149: "Take a break" _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list