what you do in your patch, is trigger pdp_qt~ with a zero before the 
object has finished it's output.
what you should do, to get the loop working is to add a [delay] before 
frame 0 is triggered. I don't know if it should be a [delay 0] or a 
[delay 40]. the delay could be related to the framerate and maybe the 
last frame needs 1/25 s to play before the movie can be looped. just try 
and see if this works better.
marius.



Javier Garcia wrote:
> Hi,
> 
> take a look at the patch i have made
> 
> I think it should restart the movie when it finishes, but no..
> 
> I know i could use [loop< but im trying this...
> 
> br.
> GARFF
> 
> _________________________________________________________________
> Express yourself instantly with MSN Messenger! Download today it's FREE!
> http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/
> 
> 
> ------------------------------------------------------------------------
> 
> _______________________________________________
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list


_______________________________________________
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to