I think connections are slightly faster, but that is negligible. the 
more important aspect is programming style/readability/layout/program 
flow, and in this respect connections are definitely preferable. with 
send/receive you end up with spaghetti code.
Maybe when working with a lot of abstractions, it makes sense to use 
send/receive, just because drawing too many connections is a pain. but 
most of the time connections make your life easier.
marius.

Daniel Wilcox wrote:
> What is "faster" in terms of patch loads and runtime performance, using
> regular connections or sends?
> 
> I ask this as I have been developing objects with lots of sends inside of
> them and I'm wondering if this
> has any impact on patch performance ... even if I don't use more then half
> of them?  It seems to me that
> a regular connection has the advantage of not requiring a lookup for the
> receive...
> 
> 
> 
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