thanks hans for posting this :) I also want to add that there are two very cool objects pix_jit2gem and pix_gem2jit on that site. the only missing link right now to (hopefully) connect pd/gem and jitter is pix_share_write, which is not available in the max version of gem. or are there any other ways to share gpu textures between jitter and gem? maybe using glsl? marius.
Hans-Christoph Steiner wrote: > I just found these download on the page of Shigeyuki Hirai, who does > the Max/MSP port of Gem. He has two interesting objects that > shouldn't be to hard to get working in Pd, since they are already Gem > objects. > > http://www.cc.kyoto-su.ac.jp/~hirai/softwares/index-j.html > > One is pix_qrencode which is based on libqrencode, which lets you > read those 2D barcodes. > > The other is pix_artoolkit, which is based on ARToolkit, which is a > type of code to stick on things that you can then track in 3D space > using Gem. > > Just throwing that out there in case anyone is interested. > > .hc > > > ------------------------------------------------------------------------ > ---- > > Mistrust authority - promote decentralization. - the hacker ethic > > > > _______________________________________________ > PD-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list