hello,

for what i know, this is a openGL limitation, with no generic hardware solution.

cyrille

marius schebella a écrit :
> Hi,
> I want to apply colors (or textures) with alpha values to obj. models 
> and then turn them around, but I am having problems if I rotate the 
> objects. this actually causes problems with standard geos, too...
> I searched the archives for that problem but I found no real answer. 
> maybe because there is none?
> what is necessary to get transparency working from all different 
> viewpoints? I tried to play around with GEMglDepthFunc and other stuff, 
> but not with the correct result. (correct maybe, but not what I wanted.)
> any help? thanks,
> marius.
> 
> _______________________________________________
> PD-list@iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list
> 
> 

_______________________________________________
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to