There is a texture feedback example patch in Gem, (07.feedback I think) Just change the "sphere" into a square and translate it as needed.
.b. Claude Heiland-Allen wrote: > Eirik Blekesaune wrote: >> Hi, >> >> I would like to generate a series of frames in realtime. When every >> new frame is created I want all the previous frames to be translated >> to the left(or any other direction for that matter), so that it looks >> like something groving sideways. Every new fram i generated in the >> same location, just the previous frames are moved. >> >> How can I do this using GEM? > > Texture feedback is one way. You can use [pix_snap2tex] to capture the > render window to a texture, then texture it on a rectangle translated > slightly to the left (or any other direction). > > Unfortunately my video drivers are currently broken so I can't make an > example right now. > >> Best, >> Eirik Arthur Blekesaune > > > Claude _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list