Mike McGonagle wrote: > 1. Lua access to PD variables Now on the TODO list.
> 2. Lua access to PD tables Now on the TODO list, after being in my virtual TODO list for ages. > Another idea that I had was, instead, have my Lua script create a > bunch of 'receive' objects, and just have the PD interface send the > data to that receiver, rather than use a variable. Yes, that works - I use Lua quite a bit for collecting values from my (many) GUI objects and sending them to one outlet. See for example: https://devel.goto10.org/svn/maximus/2008/d012345/vast-array-of-numbers-guts.pd_lua For going the other way (sending values to one of many GUI objects), I generally use Pd [makefilename] [list prepend] "; $1 $2" and so on, although it would be equally possible to do it in Lua. > Also, is there any sort of "coding standard" that has been established > in pdlua? When I started to learn Lua, I wasn't using PD, and since I > started with PD, I noticed that the Object system used by pdlua was > different from what I had done. The object system in pdlua isn't particularly well-thought out or elegant, I'd be interested in what you had developed and how it differs - maybe I could learn something from it. Claude -- http://claudiusmaximus.goto10.org _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list