ydegoyon a écrit : > ola, cyrille, > > well, yes it's obvious i'm almost new to gem, but > things are getting better and worse > ( see attached patch ) : >> as expected, this patch did not draw anything in single buffer. >> you have to bang the gemhead. > i do it now at each cube rotation, > what i get is a double rendering > in double buffer mode yes, in double buffer mode, you don't have to bang gemhead. so you render 2 time the same square. > and still _no_ rendering in gem window > in single buffer mode .. if you are in lighting 1 mode, then you should also bang the gemhead for the light! without light, the cube is black.
cyrille > > _but_, one thing is better, i get frames captured > in pdp window in single buffer mode, > that's the only mode that works with a pdp_xv > > something is wrong in my patch now? >> >> >> this patch have also an other problem : pix_write is before the cube. >> so you just write the image before rendering the cube. >> if you swap both objects, then everything will work as expected in >> both mode. >> > yeh here you're right > > ciao, > sevy > > > ------------------------------------------------------------------------ > > _______________________________________________ > PD-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list