my first post - hello list...

Yeah, this is exactly how I got started with PD because of this spore's 
generative music article.  Anyway, after a month of learning PD initially 
knowing nothing about coding & stuff, here's a spore inspired PD music that I 
like to share;

http://ca.youtube.com/watch?v=StV-NzmTZ1A
http://ca.youtube.com/watch?v=Tfwxe4qLInA

EA may not be able to hire me as I'm not a genuine PD pro, but I had a lot of 
fun making this patches & will continue to do so. :)
Also thanks to Andy Farnell with his very informative obiwannabe.com & for 
rescuing my patch, lots of information there if you're into game audio.  A very 
special thanks to Marius Schebella for his guidance & to Hans Steiner with the 
referral.

Hopefully would be able to contribute with this list in the future once I get 
more knowledge.
This is a great list btw... keep it up.

-ronaldO:




----- Original Message -----
From: Kyle Klipowicz <[EMAIL PROTECTED]>
Date: Monday, June 9, 2008 12:26 am
Subject: Re: [PD] Spore [was: TR909 emulation]
To: pd-list@iem.at

> Maybe EA had better hire a genuine pro from the pd-list (wink wink).
> 
> I hope that this thread takes off, since I'm curious what others 
> think on
> the topic. Spore could be the PR break that Pd has been waiting for!
> 
> ~Kyle
> 
> On Sun, Jun 8, 2008 at 4:54 AM, Frank Barknecht <[EMAIL PROTECTED]> 
> wrote:
> > Hallo,
> > Kyle Klipowicz hat gesagt: // Kyle Klipowicz wrote:
> >
> > > I think this link is relevant.
> > >
> > > Cheers list!
> > >
> > > http://pc.gamespy.com/pc/spore/853810p1.html
> >
> > Indeed this link is relevant, though not to TR909 Emulation3. ;)
> >
> > Anyway, there are some other articles about this talk on the web,
> > including a short video: http://www.youtube.com/v/GHCRzAcGS0Y 
> (anyone> has a longer one?) and these short notes:
> >
> > http://www.gamingsteve.com/archives/2008/02/gdc08-liveblogging-
> procedural-music-in-spore.php
> >
> > This one also has a bigger screnshot:
> >
> > http://jeaninecowen.berkleemusicblogs.com/2008/02/24/gdc-day-
> three-the-fun-begins/
> >
> > Interesting observation: Even this little Pd patch is written in 
> what> I'd call a "Max/MSP style": notice the lack of [trigger]s, the
> > graphical bangs inserted in the middle of cords, use of [coll] and
> > [counter] etc. I hope Spore doesn't hit any execution order bugs. ;)
> >
> > Ciao
> > --
> >  Frank Barknecht                                     _ 
> ______footils.org__>
> > _______________________________________________
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> >
> 
> 
> 
> -- 
> -----
> ------------
> ---- -----
> ---- -------- - ------
> http://perhapsidid.wordpress.com
> http://myspace.com/kyleklipowicz
> 

ULL - one of the Aesir known for his beauty and skill with bow and skis

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