Single buffer rendering can be used for 'painting' using a geos as various brush types.
On Mon, Jul 21, 2008 at 3:34 PM, Spencer Russell < [EMAIL PROTECTED]> wrote: > I need to blob track a point of light in a video and use it to draw > freehand in the GEM window, possibly mixed with previously-recorded > video clips. I'd also like to connect the adjacent points with lines > so that the drawing is continuous. > > I'm still pretty new to GEM, but I'm working on getting my head around > all the render order and buffering ideas, I'm just not sure what the > best approach is. I've tried using gemframebuffer going to a pix_snap, > but it takes up 100% CPU, so I figure there's got to be a better way. > Is there some sort of way I can just keep appending vertices to a list > and use something like [curve]? > > Thanks, > spencer > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list >
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