On Fri, Mar 6, 2009 at 12:01 PM, Derek Holzer <de...@umatic.nl> wrote:
> I already asked, and GSoC doesn't cover documentation, or else I would have > pitched the Pd FLOSS Manual in there as well. But go for it with the > GLSL/framebuffer coding stuff! That is really a shame since most open source projects need way more documentation done than coding. Maybe they will have a Winter of Docs? > > > chris clepper wrote: > >> My own suggestion for a GEM project would be to create a tutorial and >> accompanying manual that covers the basic operation. The other idea >> involves making the more advanced features like GLSL and framebuffer >> rendering easier to use. These are mainly documentation projects, but also >> have some Pd, and possible C++ coding as well. >> >>
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