On Fri, Mar 6, 2009 at 12:01 PM, Derek Holzer <de...@umatic.nl> wrote:

> I already asked, and GSoC doesn't cover documentation, or else I would have
> pitched the Pd FLOSS Manual in there as well. But go for it with the
> GLSL/framebuffer coding stuff!


That is really a shame since most open source projects need way more
documentation done than coding.  Maybe they will have a Winter of Docs?



>
>
> chris clepper wrote:
>
>> My own suggestion for a GEM project would be to create a tutorial and
>> accompanying manual that covers the basic operation.  The other idea
>> involves making the more advanced features like GLSL and framebuffer
>> rendering easier to use.  These are mainly documentation projects, but also
>> have some Pd, and possible C++ coding as well.
>>
>>
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