Hello
yes, in the new version that I work, sound affects the vertex process.
It's a feedback audio for visual effect.
p
Le 15 mai 09 à 17:27, Hans-Christoph Steiner a écrit :
Nice effects, are the sounds affecting the visuals at all? I am
guessing you are triggering things with that white bit you are
moving around.
.hc
On May 15, 2009, at 4:00 AM, philippe boisnard wrote:
Hello
For those interested: my latest research in pure visual data.
http://databaz.org/xtrm-art/?p=202
Here: a combination of a shading (from framebuffer) + deformation
through the vertex (call file via GLSL glsl_verxtex and end with
glsl_fragment to process floats glsl_program). Everything is
handled in real time from a motion-tracking that both variables
gives vertex + triggers two types of sound (64 grid areas in the
image): 64 osc~ + sounds of a grid of sample .
best regards
p
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