Hi all, i know this topic has been discussed several times and i tried to read everything i found about it. I'm (finally) migrating to linux - (Ubuntu Jaunty 9.04 + Pd-extended 41.4 rc3 + ATI Radeon) and my latest patch (which was working pretty fine on windozz) is sucking CPU in an awful way, making Pd freeze. What Pd don't like is [snap2tex]. When i run the usual example 07.texture/08.motionblur.pd Pd freeze almost totally, even if i change [teapot] with [square]. So i found this long discussion on the dev-list http://markmail.org/message/kfw4bottersadpgh#query:related%3Akfw4bottersadpgh+page:1+mid:zklyzlsnycqfasjn+state:results, but i didn't find a solution about the issue of [snap2tex] going incredibly slow on some OS.
Beside i tried using [gemframebuffer] but i got no result and this message in Pd console: ----------------------------------------------------------- [gemframebuffer]: default format is GL_RGB, 6407 [gemframebuffer]: default type is BYTE, 5121 [gemframebuffer]: default format is GL_RGB, 6407 [gemframebuffer]: default type is BYTE, 5121 GEM: Direct Rendering enabled! GEM: GLEW version 1.5.0 GEM: Start rendering error: [gemframebuffer]: openGL framebuffer extension is not supported by this system ... you might be able to track this down from the Find menu. ----------------------------------------------------------- it seems everything fine, and then it fucks me in the last moment. Something i could do about these two issues, workarounds? thanks.. M -- Marco Donnarumma aka The !S.A.D! Multimedia Artist, Live Performer - Roma, IT LAB: http://www.thesaddj.com | http://www.flxer.net EVENT: http://www.liveperformersmeeting.net
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