On Fri, 7 Aug 2009, zmoel...@iem.at wrote:
please not that "GridFlow" is not "PD", nor is it the only way to access
a camera in Pd. does the camera work with Gem or pdp? if it works with
Gem, you could use the Gem2GF bridge (which you have turned off in your
configuration process, btw)
What's really weird is that it's not just about trying with this or that
video-library, it's also about which video-libraries are loaded. I had to
remove -lib Gem sometimes. I don't know what to do about the ATI driver
bug/conflict. Do you have any idea how this could be solved permanently? I
think it's something like the definition of the C++ keyword «throw» is
partially contained in the C++ standard library, of which 2 different
versions are loaded at once, and the «throw» of one of them clashes with
the «try»/«catch» implementation... I suppose the latter is compiled
inline while part of «throw» is not.
_ _ __ ___ _____ ________ _____________ _____________________ ...
| Mathieu Bouchard - tél:+1.514.383.3801, Montréal, Québec
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