:-) he is probably right for most of the cases.
But if you intended to do some intensive sound processing, or use a
multi input/output sound card,
... or use pd with some intensive video, or in collaboration with
other another software on the same computer (with localhost
communication)
or whatever else I didn't think about...
Then, you may be interested with other solutions as:
OSCulator, http://www.osculator.net
Actually, I don't use it with an iPhone (I don't have one...) but with
a wiimote (even if there are some tools as externals for pd that can
also do this job but I found it stable convenient for the user
interface, visualizing the signals , battery monitoring etc...)
Else, maybe you can run pd on the iphone and send data with OSC to
another computer...
see also:
http://music.blogdig.net/archives/articles/May2008/08/Tutorial__More_iPhone_iPod_Touch_Control_With_Open_Source_Pure_Data.html
loic
On 12 sept. 09, at 04:03, Hans-Christoph Steiner wrote:
I think its more fun to run Pd on the iPhone itself:
http://rjdj.me
.hc
On Sep 11, 2009, at 2:18 PM, Jerome Covington wrote:
Would anybody care to share experiences working on projects to use
the
iPhone as a controller for pD?
--
Regards,
Jerome Covington
. . . . : . . . . :
"define audio development"
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