Glad you like it, afrid.
Yeah, I do treat my code like my bedroom, if I know where to find stuff then it
doesn't bother me.
Just like my room, I keep it tidy if it's on display, I didn't really think
before sending this one off.
I'll have to look into the arithmetic, but I think it is possible (with the
smallest size at any rate) to keep the score level if you're dead centre of the
green circle. I'm fairly sure both have a maximum score effect of three (ever
100 milliseconds). Anyway, that keeps you on your toes, if you can't always
score.
I don't use the forum, might check it out sometime. I'm not sure when this is
going to be finished.
Just for the record, what's your high score?
Date: Fri, 25 Dec 2009 21:42:00 +0000
From: arif...@gmail.com
To: pd-list@iem.at
Subject: Re: [PD] A present
Andrew, the game is brilliant, and works flawlessly here. Your code is hella
messy though. :P
if the green circle is in the red circle, and you manage to keep your snake
perfectly within the green circle, I think you should still accumulate points
though, at the moment, you loose points
You should post it in the forum when ready. Infact, the forum would love to
have your GEM wisdom, if you don't already lurk around those areas.
Thanks for the christmas present, and here is my (reply) xmas present for
fellow students of the Sound Arts course at my university in Brighton:
http://www.sendspace.com/file/6gizl5
Message: 7
Date: Fri, 25 Dec 2009 09:56:53 +0000
From: Andrew Faraday <jbtur...@hotmail.com>
Subject: [PD] A present
To: <pd-list@iem.at>
Message-ID: <col120-w298580f4a2af64dc5a9e08de...@phx.gbl>
Content-Type: text/plain; charset="iso-8859-1"
Hey all you pd people
I've decided to sent out an open invitation to try a patch I've been working
on, a little game, in fact. Its a work in progress so I'd love some feedback,
but if you enjoy trying it out that'd be great.
Andrew
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