kubriel wrote:
> hello
> 
> im trying to texture clascial pix(no matter about resolution) to
> [polygon 4] because i want to set coordinates of corners of this pix.
> problem is, that textured pix on deformated polygon is always broken in
> diagonal
> 
> there is illustrative picture of my problem:
> http://img697.imageshack.us/img697/8818/polygons.png
> -in my gemwin, there is common pix facing camera on the left. in the
> middle is what happens if i try to texture it to deformated polygon, and
> on the right side is what i want(but this is only rotated around y axis,
> and i want to set coordinates of corners of my polygon)
> 
> i want to use it for projection mapping, but not possible with this
> deformation. is there any solution, how to fix it?
> 

if you are only interested in texturing on a trapezoid, use [trapezoid]
(and transformations like [shearXY]) to get the texturing right.

mfgasdr
IOhannes



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