kubriel wrote: > hello > > im trying to texture clascial pix(no matter about resolution) to > [polygon 4] because i want to set coordinates of corners of this pix. > problem is, that textured pix on deformated polygon is always broken in > diagonal > > there is illustrative picture of my problem: > http://img697.imageshack.us/img697/8818/polygons.png > -in my gemwin, there is common pix facing camera on the left. in the > middle is what happens if i try to texture it to deformated polygon, and > on the right side is what i want(but this is only rotated around y axis, > and i want to set coordinates of corners of my polygon) > > i want to use it for projection mapping, but not possible with this > deformation. is there any solution, how to fix it? >
if you are only interested in texturing on a trapezoid, use [trapezoid] (and transformations like [shearXY]) to get the texturing right. mfgasdr IOhannes
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