Matteo Sisti Sette wrote:
> This reminds me of the funny limitation that in PD a client can only
> send ([netsend]) and a server can only receive ([netreceive]).
> 
> Wouldn't it be great to have a [netclient] object, almost identical to
> [netsend] but capable of receiving as well as sending messages (an
> outlet for received messages just like netreceive), and a [netserver],
> almost identical to [netreceive] but capable of sending as well as
> receiving messages (an inlet with methods identical to those of netsend)?
> 
> Maybe there's already something like this in Extended, but wouldn't it
> deserve being included in Vanilla?
> 
> 

sockets are one way, you can do the same thing every other app does, and open 
two streams in each side: one sending, the other receiving. This can be done 
with the existing objects.

refer here for more info http://beej.us/guide/bgnet/

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