great, thanks Patrice Colet - 06 32 66 03 57
----- "Jonathan Wilkes" <jancs...@yahoo.com> a écrit : > Sure, see Luke Iannini's ds-abs: > > http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/abstractions/sfruit/ds-abs/ > > > > --- On Wed, 5/12/10, patko <colet.patr...@free.fr> wrote: > > > > From: patko <colet.patr...@free.fr> > Subject: [PD] Data Structures abs (was:Re: understanding graphics > objects on canvas) > To: "pd-list" <pd-list@iem.at> > Cc: "João Pais" <jmmmp...@googlemail.com> > Date: Wednesday, May 12, 2010, 12:02 PM > > > > ----- "João Pais" < jmmmp...@googlemail.com > a écrit : > > > Data structures can be a very powerful mean to graphically > > display/interact with the patch (to perform, display, compose, ...). > > But > > without some improvements they'll still be a hidden part of pd. And > > afaik, > > > The algorithms we get when implementing data structures > for managing large amount of informations in realtime, > seems to be simplier and faster than using list objects, > without plotting anything, but there are not a lot of examples. > > Didn't someone made a set of abs for this? > > Wouldn't it be nice to have a set of patches that eases the access > to the struct, doing all the route-in, or a class of data structures > objects > like the list-abs? Having it for graphical stuff would be nice too. > > cp > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list