Hello,

I've have reproduce several times on different computer, with different
graphic cards, something looks like a bug with [cube ]. (always on pd-ext
0.42.5 rc4 // Lucid )

If I open a patch with a cube without loadbanging any "draw" option I can
rotate it and have perfect shadows.
But if I send a [draw fill( message... something weird happens... faces are
not at the good place (or something like that)... and it's impossible to get
back the original cube anymore.

It is the same for everyone ?
I precise that there is no problem with cylinder, or sphere object... only
with cube...

I've attached minimalist patch to make tests...

Thanks

01ivier

<<attachment: strange-cube.png>>

#N canvas 581 151 523 443 10;
#X obj 18 181 gemwin;
#X obj 231 4 gemhead;
#X obj 18 55 tgl 15 1 empty empty empty 0 -6 0 10 -262144 -1 -1 1 1
;
#X msg 18 79 lighting \$1;
#X obj 231 276 world_light;
#X obj 231 172 gemhead;
#X obj 231 233 rotateXYZ;
#X obj 231 37 rotateXYZ 45 45 45;
#X obj 304 -8 hsl 100 10 0 360 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 2400 1;
#X obj 268 206 hsl 100 10 0 360 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 2000 1;
#X msg 103 79 create \, 1;
#X obj 18 -22 loadbang;
#X obj 18 4 t b b;
#X msg 268 62 draw line;
#X msg 268 81 draw fill;
#X msg 268 100 draw point;
#X msg 18 29 1;
#X obj 231 135 cube;
#X connect 1 0 7 0;
#X connect 2 0 3 0;
#X connect 3 0 0 0;
#X connect 5 0 6 0;
#X connect 6 0 4 0;
#X connect 7 0 17 0;
#X connect 8 0 7 1;
#X connect 8 0 7 2;
#X connect 9 0 6 1;
#X connect 9 0 6 2;
#X connect 9 0 6 3;
#X connect 10 0 0 0;
#X connect 11 0 12 0;
#X connect 12 0 16 0;
#X connect 12 1 10 0;
#X connect 13 0 17 0;
#X connect 14 0 17 0;
#X connect 15 0 17 0;
#X connect 16 0 2 0;
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