Il 27/07/10 13.08, bernardo amorim ha scritto:
hi cyrille
really thanks alot it worked fine
gret lessdons for me on the version 2.
thanks
really thanks


On Tue, Jul 27, 2010 at 11:59 AM, cyrille henry <c...@chnry.net <mailto:c...@chnry.net>> wrote:

    here are 3 different version depending on what you want when
    moving the fader while the main is not full.

    version 2 is what i think the most logic.
    version 4 work like yours

    cheers
    cyrille

My version, different approach, using MouseState oby.

#N canvas 572 102 730 559 10;
#X obj 407 88 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 4900 1;
#X obj 379 267 float;
#X floatatom 380 325 5 0 0 0 - - -;
#X obj 76 58 MouseState;
#X obj 77 93 sel 0;
#X obj 591 79 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 5900 1;
#X obj 377 381 *;
#X obj 370 413 / 127;
#X floatatom 327 459 5 0 0 0 - - -;
#X obj 379 297 int;
#X obj 367 437 int;
#X obj 593 233 send master;
#X obj 286 324 receive master;
#X obj 214 86 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 4000 1;
#X obj 186 265 float;
#X floatatom 187 323 5 0 0 0 - - -;
#X obj 184 379 *;
#X obj 177 411 / 127;
#X floatatom 134 457 5 0 0 0 - - -;
#X obj 186 295 int;
#X obj 174 435 int;
#X obj 93 322 receive master;
#X obj 76 127 send mouse;
#X obj 94 242 receive mouse;
#X obj 320 238 receive mouse;
#X connect 0 0 1 1;
#X connect 1 0 9 0;
#X connect 2 0 6 1;
#X connect 3 0 4 0;
#X connect 4 0 22 0;
#X connect 5 0 11 0;
#X connect 6 0 7 0;
#X connect 7 0 10 0;
#X connect 8 0 0 0;
#X connect 9 0 2 0;
#X connect 10 0 8 0;
#X connect 12 0 6 0;
#X connect 13 0 14 1;
#X connect 14 0 19 0;
#X connect 15 0 16 1;
#X connect 16 0 17 0;
#X connect 17 0 20 0;
#X connect 18 0 13 0;
#X connect 19 0 15 0;
#X connect 20 0 18 0;
#X connect 21 0 16 0;
#X connect 23 0 14 0;
#X connect 24 0 1 0;
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