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On 2011-04-21 13:47, Max wrote:
> Hi List,
> 
> what's the best hardware approach to render 12 screens with Gem? A computer 
> with a quad head GFX card and four triple head2go? or better for synced 
> computers? The screens display multiple movies at the same time which change 
> their positions and the bezels of the screen shall be subtracted from the 
> image (gemframebuffer)...
> 
> Anyone has done that before?

we've been using up to 8 projectors, using 3 triplehead2gos
the main problem we had was, that our gfx-card was only able to render
max.textures of 8192x8192, which means, you cannot create a gemwindow
that is bigger than that. (note that both width and height are absolute
boundaries, so you cannot use a 10000x1000 window with the above setting).

another option would be to use chromium [1], to distribute the output
rendering to serveral client machines, but i never tried this in a
real-world application (and afair, you might not be able to use modern
things like shaders)

fgmasdr
IOhannes

[1] https://sourceforge.net/projects/chromium/



> 
> max

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