Im not sure what the best way is to instantiate variable number of objects,
for example consider polysynth.pd:

Theres a fixed number of manually placed voices, suppose I want to have the
top patch to contain a counter through which one may increase or decrease
the number of voices, how would I go about that (without manually placing a
load of voices and disabling them...)?

Whats the vanilla way to do this? Whats the pd-extended way to do this? ...
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