nice!! i did try the samplerate thing, but without your 0xff and /256 additions, it was sounding awful.
this sounds pretty rad now. On Tue, Oct 18, 2011 at 11:39 PM, martin brinkmann <m...@martin-brinkmann.de>wrote: > On 10/18/2011 03:36 AM, hardoff goes bananas wrote: > > > the main dilemma here is that the patch runs at normal samplerate and > > bitrate. > > lower samplerates are possible with smaller numbers as input for the > "counter", and rounding to int > > > i think to get the sound close to the original code examples, you're > going > > to have to somehow force the calculations all to be done with 8bit > floats, > > rather than pd's internal 32 bit (or whatever) > > I still can't get my head around how to do that. > > i got it a little closer to the original after applying & 0xff like in > the javascript on the site, and dividing by 256 (instead of scaling by > 256 to fit into short), maybe there is still a lsb/msb issue though. > > bis denn! > martin > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > >
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