yes, a data structures abstraction could make a "enhanced" array. I've made one once which was a step-controlled array in the y axis (which couldn't go outside the box limits as well). You can also look at my object jmmmp/bezier (or the audio version), which does a kind of similar idea, but not really what you want. Or Georg Werner's weird_stave.

Data structures, maybe?
But I guess it would be very inefficient for large arrays (you would have to
create an instance for each array element).
And you need a separate subpatch to draw onto, to be able to add and
substract elements easily.

anyway it doesn't make much sense to edit large arrays by hand - you need a large display to do it correctly. and if the display is that large, you can anyway add+remove points with no problem. of course, data structures bring the normal small problems with them if you're using a graphical display, like slowness while dragging, etc.


2011/10/24 Jeppi Jeppi <jepp...@hotmail.com>

I know the default array elements are not designed to build rich GUIs at
all, but still, that simple addition would help IMHO
Otherwise, any native-pd alternative?

anyway, a real-coded object would be a better solution in the long run. but it depends what you need it for, anyway.

João

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