On 20/02/12 04:42, Jonathan Wilkes wrote:
----- Original Message -----
From: Mathieu Bouchard<ma...@artengine.ca>
To: Hans-Christoph Steiner<h...@at.or.at>
Cc: pd-list@iem.at; Mirko Petrovich<mirko.petrov...@gmail.com>
Sent: Sunday, February 19, 2012 10:12 PM
Subject: Re: [PD] floating-point question

Le 2012-02-19 à 21:52:00, Hans-Christoph Steiner a écrit :
  On Feb 17, 2012, at 4:27 PM, Mirko Petrovich wrote:
  I'm having a problem with a patch doing some very simple math. The
problem is that float 0.1 represents as 0.0999985 in some cases.
  That's a problem with floating point calculations on computers,
unfortuantely.  Hard to work around that.

...
With 64-bit floats does this problem practically go away (like getting an index 
into
a large table)?
Careful, though, if you convert it back to 32 or 16 bit.
Especially if you are using expensive gear:

http://www.around.com/ariane.html



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