Hi List,
An update to PDP:
http://zwizwa.be/pd/pdp/pdp-0.14.1.tar.gz
0.14.1:
Port SCAF MMX code to x86_64 ABI
Revive pdp_opengl (3dp)
Bugfixes
SCAF (Simple Cellular Automata Forth) is ported to x86_64 ABI. It still
uses the old MMX 64bit integer code which makes little sense on x86_64,
but at least it works.
3dp mostly works. Some known issues in corner cases
(pdp/opengl/doc/examples):
- example05.pd : multiple window render contexts causes crash
- example06.pd : bug in scaf CA grid -> texture conversion ?
The texture feedback also looks a little weird - not as I remember it.
Enjoy
Tom
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