Forgot to mention that whenever I move a window around, open a subpatch, swich between applications while the audio is running, the sound stops till I stop which ever action. Also I'm running $ jackd -d firewire -d hw:NVidia (forgot to write hw: in the first email)
On Thu, Jan 2, 2014 at 1:29 PM, Alexandros Drymonitis <adr...@gmail.com>wrote: > Coming back to a previous thread I started, having compiled pd with jack, > having done the realtime scheduling in jack, opening pd with '-jack' and > '-rt' I still get some audio drop outs. The sound actually stops for a few > ms, or even about a second, then comes back. > From the previous thread I was told that probably jack is waiting for > samples that pd doesn't provide at certain moments. I went through jack's > manual, but it is a manual for programmers and I'm not one, so I didn't > make much of it. > The only thing I found in jack's FAQ is a question about audio with jack > on a macbook (I'm on a macbook with ubuntu) that mentions a drivers problem > that distorts the output http://jackaudio.org/macbook_distortion > but my output is not distorted... > I also tried to start up jack like this $ jackd -d firewire -d NVidia > but it really didn't make any difference (why should it? it uses the same > sound card with or without '-d NVidia'). Also used QjackCtl to change the > block size, but also didn't work. > Dunno if this message in jack's terminal says something about the > situation: > JackEngine::XRun: client = pure_data_0 was not run: state = 2 > JackAudioDriver::ProcessGraphAsyncMaster: Process error > > It appears whenever I open pd with '-jack' > I'm on a macbook 5,2 with ubuntu 12.04 and pd-0.45-4 > Can anyone help? >
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